Update: the source image:
Adam-Ondi-Ahman: The Basin of Cleaving Stone
16 hours ago
this area of the forest, becoming progressively
wilder and crazier and more dangerous.
This set comes from the OSRIC module "The Pod-Caverns of the Sinister Shroom" by Matt Finch, published by Expeditious Press. I'd been meaning to pick it up for a long time and finally got around to it when I saw the "Damaged Copies" sale (the copy I received looks great and was only $4). Formatted for a 4x6" index card - click the thumbnail image below for a closer look or to download the PDF.
I've always liked the ghoul monkey from the Monsters of Myth book, so I made a paper miniature of it. Click the thumbnail below to view in your browser or download. Formatted for a 4x6" index card.
I haven't made any of these in a long time... Originally, I was going to call this one "Two thieves and an assassin" but then I figured they're pretty much all just rogues, right? The dagger wielding assassin with dagger dripping poison could just as easily be a backstabbing thief with a dagger dripping blood...
I was considering Zoopocalypse again the other night, and then started thinking about a zoo’s similarity to our games’ dungeon - its winding paths that lead to exhibits is rather like a dungeon's tunnels, leading to larger chambers and creatures perhaps never seen before… The fun of discovering something new in a zoo visit is something like what we create with dungeon crawls, enhanced with an element of supposed danger.
• Lightly score with razor on lines and where black flaps attach to die faces. Gently fold your new cut out model along these scored lines.
• Glue larger black folds on either half first. Place small amount of glue on smaller black flaps. Take a deep breath and close the two halves of the die together, making sure the small flaps are tucked in and are each touching an adjacent edge. Hold for several seconds (exhale). Blow on completed die for a half minute to make sure it'll hold. Voila!
Rather festive I thought. But how would they hold up to those Gamescience dice to the left of 'em? In my quick, non-scientific 100 roll test, the variance was 26 again - same as the last time with my slightly larger prototype (Chessex was 24 and GS was 22). It was kind of fun to test with some eggnog and bourbon on the side. Happy Holidays everyone! Party on.– Antoine de Saint-ExupĂ©ry