Tripodero: HD 3; AC 6 [13]; Atk 1 (Spitball d4, Bite d6-1, or Tail d6); Move 12; Save 14; CL/XP 3/120; Special: Spitball range of 60'
Saturday, May 14, 2011
The Tripodero
The tripodero’s telescoping legs allow it to rise above the surrounding chaparral to look for prey, which usually consists of ground squirrels, ground dwelling birds, and rabbits. It hunts by aiming and spitting tightly packed balls of clay and rocks at these creatures. A successful hit can sometimes kill a target, but often only temporarily stuns. This still affords a tripodero the time it needs to retract its legs into itself and scurry through the underbrush to its fallen prey, where it quickly kills and devours it using numerous needle-like teeth. The tripodero’s oversized and heavily muscled tail is used for self-defense and can easily knock down or disarm an attacker.
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3 comments:
Cool. Maybe a Save vs Stun with a modifier equal to the amount of 'damage' done for the Spitball? Failure means stunned for number of rounds of damage done? Making it a CL/XP 4/240 monster?
That's got a nice Fiend Folio feel to it
@The Bane: I like that!
@Pat: The tripodero is from the old Creatures of the Lumberwoods book - I agree, it kind of does. Or maybe the Fiend Folio has a Lumberwoods feel?
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