I'm finding it hard to resist this 25mm zombie mini from MegaMinis.
this area of the forest, becoming progressively
wilder and crazier and more dangerous.
Claude de Sarlat is an eccentric and very wealthy gourmand. He regularly employs groups of adventurers to hunt down, kill (or trap), and retrieve for him various creatures - mostly four footed monsters but also exotic flora and fowl. Claude eats it all. His chef, one “Tirel”, himself an eccentric and worldly character, gladly indulges Claude’s culinary desires. Without Claude knowing it, Tirel has even expanded his repertoire to include bipedal beasts such as owlbears (and others) but has not yet dared to surreptitiously introduce Claude to these more acquired tastes.
He is a large man: short of stature, but it would be unfair to call him “fat” - obscenely obese would be more accurate, or as Claude prefers, “most long of girth”. He wears an unfashionable mustache, which is typically encrusted with the remains of food, and he is almost constantly eating. Short-tempered and demanding, he’s very unpleasant to be around, and were it not for the fact that he pays extremely well (and can afford it), he would no doubt be quite alone. He’s always surrounded by personal servants and bodyguards, one of whom will have a bucket handy should Claude need to quickly vacate his stomach’s contents to make room for another course.
It’s hard to know what was going through the minds of the marketing team at TSR when they decided to go ahead and publish the little minigame called “Icebergs” by Tom Wham. Wham also authored Snit’s Revenge (and others), another TSR minigame which originally appeared in an issue of Dragon magazine, several years earlier. The idea of navigating a supertanker through treacherous icy waters seems something more likely to be exciting in the form of an Atari videogame (big at the time), rather than a hex map, turn and counter based game. I’ll say this though, as a wargaming, rpg playing kid I would buy just about any new game TSR put out if I could afford it, and yes, I actually bought this back in the day (along with Saga, Vampyre, and a number of other mini games by Steve Jackson and Mayfair). From that perspective, they might have made a nice little profit from these.
Picking up where the party left off, Wagstaff's lead on a rat extermination job led them to the mill where he bargained with the miller over the job's pay and requested specific tools that would assist them. The miller balked somewhat at this, finally agreeing to deduct the cost of requested materials from the previously agreed upon pay.
Per my earlier post here, the forums are now up and accepting new registrations - at this time, I'm only aiming for 4-5 players initially for manageability. Time commitment is minimal compared to most PBP games, a single entry per week would suffice, although more would be welcome. Forums are here.
Efreet Beer has restorative properties the same as a potion of Extra Healing, but also conveys Fire Resistance (immune to normal fire, +2 saving throws against fire attacks, half damage to magic fire attacks that do not permit saving throws), as well as Giant Strength. Stored in kegs, each of which will contain d100 “doses”, but which will be rendered useless if decanted from keg and not drank within 2 days. Non-efreet drinking more than one pint (dose) must save versus poison or take d4 damage each time they do so, with no further magic benefits to be had. Badass dungeoneers love this one for their drinking/gambling games.
I stumbled on this page a while back and bookmarked it as a future source of free village maps or inspiration for creating my own. These are all maps of real villages in the U.K., made for the purpose of being of possible help to "emergency services, delivery men, or indeed anyone trying to find a house by name." Maybe they'll be of use to your game too.
Michael Oracz’s De Profundis initially caught my eye on Chaosium’s catalog because of its Cthulu theme (though it's not related to Chaosium’s own Call of Cthulu game) and because it described itself as “GM-free”. To me, this marks it as an even more direct relative of the Exquisite Corpse than other role playing games.
The Telegraph reports: