Work and study are cutting into blogging time, but I can't resist posting a couple of links here - the first from an article a couple days old: a true treasure was recovered from an icy expedition launched about a hundred years ago… "New Zealand Antarctic Heritage Trust plans to use special cutting tools to remove the crates from the ice."
Yesterday, it was reportedly returned to its place of birth. Warms the cockles, doesn't it?
Wednesday Comics: DC, March 1984 (week 2)
4 hours ago
6 comments:
Thanks for the link! I am absolutely enthralled by the "Heroic Age of Artic Exploration". There was some really inspirational stuff adventurewise there.
It certainly does if you drink it. :D
I'm gearing up for a playtest with Raggi tomorrow morning (10 am Pacific time ... I'll be drinking coffee instead of beer and wine ... the definition of Weird Role Playing), so when I think of "5 crates of whisky" I think, damn that's serious encumbrance.
Having said that, I'd love to see his encumbrance and wilderness adventuring rules for the Arctic-ly flavored "Weird New World" setting run up against historical details of Shackleton's meticulously planned (and doomed) Endurance expedition to the Antarctic. Insofar as folks cast the Old School games as ones that put resource management as a main feature, Shackleton's may stand out as the best prepared, most ill-fated in the event, and most blessed (like always making saving throws blessed) of all those expeditions, since none of his men died (apparently he made all his morale checks too).
cool!
Damn I want to try that :D
@Johnathan: Agreed!
@Spawn: I haven't looked at Raggi's encumbrance in a while. As I recall, it brought out my conflicting feelings on the subject - a desire for simplicity but also a desire to encourage creative problem solving when dealing with encumbrance.
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