My wife and I were watching The Mangler Reborn (which I do not necessarily recommend), when I realized that there was something about the idea of burglarizing a house that had a certain D&D-like appeal. Ok, maybe it was just me, but she agreed I was onto something maybe... In discussing it with her, I realized that the appeal ultimately lie in the fact that I knew something evil was in the house - the apparent protagonists, a father and son burglar team, were Chaotic Neutral at best. Once the father had gained entrance to the place and realized it was the den of a murderous evil monster, the whole D&D analogy kicked in for me. What else do our players do but explore and plunder the dark, mysterious chambers where evil has had its way, having destroyed innocence and accumulated “treasure” accordingly… Here I’m thinking of the scene where the father, now trapped in the house and communicating by walkie-talkie with his son, describes how he’s found a dresser drawer filled with wallets still stuffed with dollar bills. That’s how I see most monsters in D&D - sure there are the devolved humanoid species for whom the common coin has its use, but there are so many even more evil creatures for whom money is a psychological trophy which has no actual intrinsic value.