(I’m a player in this game, not the DM.) There was a lot of mistrust in the party today, as three NPCs voted one way and the others four (PCs) in the group voted against them (with one abstention). The vote was for another split party recon of the tower. The PCs voting thought that it might be good to hypnotise the magic user NPC to see if she was legit, but in the end the cleric Ouze offered to (presumably use “Detect Evil” or “Detect Alignment”) and ask his god/goddess for guidance about her and offer advice based on this. You may recall that previously Ouze had been hypnotized himself by Dennis the Gnome Illusionist and found to be trustworthy. So they found her (through Ouze) to at least not have malevolent purposes, and the party agreed to her suggestion that she “use her magical means to attain the 2nd level of the tower” and then signal the rest of the party if it was safe to use the stairs up, once they’d entered.
The negotiations were intense leading up to this point, and the 2nd recon plan was put to the side and an actual approach and assault of the tower was to more speedily take place instead. Even still, there were a number of ruinous buildings (just rubble, really) to one side of the tower, so these were investigated first, until one was found to shelter a pit which contained a pathetic human-like creature who had been skinned, and staked to the ground through its hands and feet in a dog-like fashion. It was thought that this thing might be undead, and it was spoken to and when it didn’t respond, approached by one of the clerics to see if its flesh was warm. It was, and then there ensued a discussion as to whether the thing should be put out of its misery. The NPCs all voted against this, the PCs were split. Then Dennis Slyfoot, the Illusionist, persuaded Anrid the Fighter to release one of its bonds and see whether the thing attempted to attack him. Anrid could not remove the stake, and it was concluded that the thing was magically bound somehow, and that it was best ignored at this point. The party spent a great deal of time discussing this matter, even shooting the poor thing at one point (to no apparent effect) with a crossbow.
As is the norm now, another short session, but again with fun role-playing even if short on action this time around. Wow, we haven't played an OSRIC session since October. It felt good to get this going again...
The Hidden Religions of D&D: The Church of Law
3 hours ago
2 comments:
I love the paranoia that can grip a party. I also wonder what the hell that thing on the spit is. I love how the GM didn't just say, "There's an unconscious, unresponsive goblin on a spit." or something. Very cool.
Yep I have to confess to some curiousity about the thing on the spit.....
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