tag:blogger.com,1999:blog-2326833531919898477.post8841774365206350481..comments2024-03-27T23:43:30.204-07:00Comments on Dungeons and Digressions: Steven Roy's Beauty of a Zork Mapze bulettehttp://www.blogger.com/profile/15603716850479808633noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2326833531919898477.post-22616229524520572342009-05-28T08:53:49.639-07:002009-05-28T08:53:49.639-07:00Oh yeah, I loved Zork, although I actually had the...Oh yeah, I loved Zork, although I actually had the most fun with Hitchhiker's Guide. I have all of the old Infocom games... Still, this does remind me of the maps Jim and I made for our D&D games. Updated the title for clarity's sake! I remember Adventure too, with its two word input. Timeshare on a terminal! Dang! That's before my time.ze bulettehttps://www.blogger.com/profile/15603716850479808633noreply@blogger.comtag:blogger.com,1999:blog-2326833531919898477.post-32198090344415788432009-05-28T07:17:36.794-07:002009-05-28T07:17:36.794-07:00That was from the text adventure called "Zork!". ...That was from the text adventure called "Zork!". Before I saw Zork! in stores, I saw it on the timeshare terminals at my junior high school where it was called simply "Dungeon."<br /><br />It was an advancement over the earlier game "Adventure" because the text parser could understand four words per command instead of just two. Those were both great fun.Don Snabulushttps://www.blogger.com/profile/05911180639753508627noreply@blogger.com